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IT & Computing

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Rishworth School’s ICT and Computing Department has two, full-class suites of networked computers running Windows, Microsoft Office and a comprehensive range of application-specific software.

 

In addition, each student is provided with a cloud-based account for Google Apps for Education, affording them access to Google Classroom, Drive and Apps. These accounts are managed and monitored by the School.

 

The teaching environments are supported by a variety of tools that enable effective and engaging delivery of the subject, including interactive whiteboards, overhead projectors and network software that enables teachers remotely to view or control students’ PCs. The enthusiasm shown by students for ICT and Computing is harnessed by the Department with real ‘hands-on’ approach in order to develop the necessary skills and experience. Students build confidence that stands them in very good stead for cross-curricular use of technology or for further study of the subject area at GCSE and A Level.


Lower & Middle School IT & Computing

Year 8 Topics:

  • Audio editing and audio sequencing.
  • Digital publishing.
  • Spreadsheets.
  • Visual programming (app inventor).
  • Emerging technologies and future developments.

 

Year 9 Topics:

  • Python.
  • Linux and Raspberry Pi.
  • Networking and the Internet.
  • GPIO, LEDs and sensors (including buttons).
  • Robotics.

GCSE ICT

Introduction:

IGCSE (9-1) Information and Communication Technology (ICT) suits candidates who enjoy working with software applications to create digital products and who want to grow their knowledge of how technology is used.

 

This qualification provides students with the opportunity of operating confidently in today’s digital world. It is a useful, practical qualification which will provide skills needed in further education and work.

 

IGCSE ICT provides students with relevant and transferable skills and encourages students to

 

  • explore how digital technology impacts on the lives of individuals, organisations and society
  • learn about current and emerging digital technologies and the issues raised by their use in a range of contexts by individuals and organisations
  • develop awareness of the risks that are inherent in using ICT and the features of safe, secure and responsible practice
  • work with a range of digital tools and techniques to produce effective ICT solutions in a range of contexts
  • learn to reflect critically on their own and others’ use of ICT

 

This IGCSE complements our present GCSE in Computer Science, offering students of all abilities a flexible and comprehensive programme of study that is highly relevant to the workplace.

 

Course Content:

  • Digital Devices
  • Connectivity
  • Operating Online
  • Online Communities
  • Issues Associated with the Use of ICT
  • Online Goods and Services
  • Applying ICT
  • Software Skills

 

Examination Board: Edexcel

 

Mode of Assessment:

Paper 1: Written examination (1 hour 30 minutes, 50% of marks).  This paper based exam tests topics 1–6.

 

Paper 2: Practical examination (3 hours 50% of marks).  This software based exam tests topics 7–8.


GCSE Computer Science

Introduction:

GCSE (9-1) Computer Science suits candidates who enjoy problem solving and are of a strong, mathematical inclination who want to grow their knowledge of how technology is created and perhaps see themselves entering some of the most disruptive and innovative industries such as cyber security and software development.

 

GCSE Computer Science allows you to understand how people work together with computers to develop world changing programmes like Facebook, Spotify and eBay. You’ll also develop the skills that colleges, universities and employers are looking for – and they’ll prove valuable for the rest of your life. GCSE Computer Science goes really well with lots of other subjects, especially the other sciences, music, mathematics and art and design.

 

This GCSE complements our present GCSE in ICT, offering students of all abilities a flexible and comprehensive programme of study that is highly relevant to the workplace.

 

Course Content:

  • Fundamentals of algorithms.
  • Programming.
  • Fundamentals of data representation.
  • Computer systems.
  • Fundamentals of computer networks.
  • Fundamentals of cyber security.
  • Ethical, legal and environmental impacts of digital technology on wider society, including issues of privacy.
  • Aspects of software development.
  • Non-exam assessment.

 

Examination Board: AQA

 

Mode of Assessment:

Paper 1: Computational thinking and problem solving (1 hour 30 minutes 40% of marks).

This paper is set in practically based scenarios and assesses students’ understanding of computational thinking, problem solving, code tracing and applied computing as well as theoretical knowledge of computer science from course content 1– 4.

 

Paper 2: Written assessment (1 hour 30 minutes, 40% of marks). This paper assesses students’ understanding of the theoretical knowledge of computer science from course content 3– 7.

 

Non exam assessment: (20% of GCSE marks). The NEA assesses a student’s ability to follow a systematic approach to problem-solving, consistent with the skills learnt from part 8 of the course content.  They will design, write and test computer programming code to solve a problem.  Students will produce an original report outlining this development.


A-Level Information Technology

Introduction

In a world where information technology (IT) is constantly changing, individuals increasingly need technological and information literacy skills that include the ability to gather, process and manipulate data.

 

The CIE International A-level in Information Technology has been chosen to assist students who wish to go on to higher education courses or employment, where problem solving skills, an understanding of how IT is used in society, business or industry, along with the implications of its use, are invaluable assets.

 

Students will become effective and discerning users of IT, developing a broad range of IT skills, knowledge and understanding.  Students will become confident users and creators of technology, engaging creatively with a wide variety of digital tools including web programming, sound, graphics, animation and video software, spreadsheets and databases.

 

Students learn about the structure and use of IT systems, including the use of computer networks, within a wide range of organisations. As a result, learners gain an understanding of how IT systems affect the workplace and about the wider impact of IT on society.

 

To do well in this subject, students must be confident users of IT and should normally possess at least a Grade C in GCSE ICT or Computer Science.

 

Course content: 

  • Data, information, knowledge and processing
  • Hardware and software
  • Monitoring and control
  • E-safety and health and safety
  • The digital divide
  • Using networks
  • Expert systems
  • Spreadsheets
  • Database and file concepts
  • Sound and video editing
  • Emerging technologies
  • Role and impact of IT in society
  • Networks
  • Project management
  • System life cycle
  • Graphics creation
  • Animation
  • Mail merge
  • Programming for the web

 

Examination Board: Cambridge International Examinations

 

Mode of assessment

 

Paper 1: Theory

Written examination (1 hour 45 minutes) – 25% of total A-level marks. This paper tests topics 1-10.

Paper 2: Practical

Practical examination (2 hours 30 minutes) – 25% of total A-level marks. This software-based exam tests topics 8-10.

Paper 3: Advanced Theory

Written examination (1 hour 45 minutes) – 25% of total A-level marks. This paper tests topics 11-19. The content of topics 1-10 is assumed knowledge.

Paper 4: Advanced Practical

Practical examination (2 hours 30 minutes) – 25% of total A-Level marks. This software based exam tests topics 16-19 and topics 8-9 within a problem solving context.

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